CHANGELOG / UPDATE THREAD

Questions and suggestions
Post Reply
rSnake
Mapping Robot
Posts: 231
Joined: 08 Jan 2010, 14:17
Location: Poland
Contact:

CHANGELOG / UPDATE THREAD

Post by rSnake » 10 Jan 2019, 20:54

This is the thread where we will from now on inform the community about all of the OFFICIAL changes done to the server, accessibility, configurations, features, map adjustments, plugins, new models and so on and so on. This transparency will allow not only all regular members of the clan but also all the players to have a good glimpse on what and why something was changed, enabled or disabled. Hereby, i encourage everyone in the team to drop some comments below. Important things will be always edited into the first few posts. You can also report all sort of bugs and everything that may seem out of order in this particular thread!


10.01.2019
Revised the server HUD messages displayed at the top. Only the most important things will now be presented to guide the players.

12.01.2019
New player model, The Martian, has been added to the game!
Missing sound file 'calmh2o.wav' was added to the ftp for aztec_escape map.
Fix was applied to the k_thegame2_r regarding quad damage and boss.
Map tb_fun1 should now have an ending/scoreboard once the last button is pressed.
Map tb_fun3 will now end after 1 minute if the final answer is chosen correctly.
Finished porting tb_fun2 for TFC, its not quite good as 1 and 3 but still ok.

14.01.2019
Tweaked the misplaced miniturret in tb_fun2, all msgs turned to show once only.
Map fm_fun will now end within 60 seconds after the final button is pressed.
Map mdv_escape_demo2 no longer redirects to 2fort once the map is finished.

22.01.2019
New map converted: sc_dlrace, short skill/obstacle map.
Area49: warhead train speed doubled from 30 to 60 units per second.

23.01.2019
Added missing .txt mapinfo files for tb_fun1-3.
New map converted: sc_tbreakdance1, elevator ride obstacle course.
Area49_2: Edited timed invisible doors at "gman" speech part before mech fight.
Area49_3: Train intro starts automatically after 10s, instead of one minute. 2 minutes of waiting instead of 6 at the tram station. Second train gibs players instantly when blocked.
Area49_3_pt1: Adjusted speed of guntrain and hp of grunts to prevent killing them with wrench. Compensation - bullet damage from the minigun is now higher. Also, you have to kill all of the grunts now to trigger the train.

24.01.2019
Area49_3_pt2: Both buttons and doors in starting area can now be used once only. The minitrain at the powerup section causes instadeath now if blocked. Removed the "secret" ladder that caused the server to freeze.
Area49_3_pt3: Jeep loading section should be at least 2 times faster now. Also jeepcages will gib you if you try to block them.
sc_tbreakdance1: removed the forced respawns.

rSnake
Mapping Robot
Posts: 231
Joined: 08 Jan 2010, 14:17
Location: Poland
Contact:

Re: CHANGELOG / UPDATE THREAD

Post by rSnake » 14 Jan 2019, 15:32

RESERVED FOR SHITKNOWSWHAT

Post Reply

Who is online

Users browsing this forum: No registered users and 5 guests